Project: Sounds like play looks like play
We created a dynamic, interactive scenery of colors which could be influenced by the movement, speed and position of passersby. The visitors are (subconsciously) making a dynamic ‘painting’, and in the process creating a performance for the lounging people in the surrounding area of the playground. The ‘painting’ is created through the collaboration of the movements of visitors, either consciously or unconsciously involved in the game.
All individual parts of the concept already existed, Luminous Textile Panels (LTP) by Philips, Kinect depth-sensor by Microsoft, Processing by Ben Fry and Casey Reas, Kinect Library by Thomas Diewalt.
The combination of these technologies created a whole new platform for giving shape to an unlimited number of interactive activities and visualizations.
This also means there was no (real) final design, it was evolving every day it was exhibited at the STRP-festival (and still is in our minds). Since Philips already has a number of corporations using LTP in their buildings, our concept might accelerate the process of interactive environments being incorporated in everyday-life.
In my final Bachelor project I chose for the project Sounds Like Play Looks Like Play. I chose this project because the opportunity to make something that could be placed on the festival was something which I did not want to miss. Earlier I have had the opportunity to present my a prototype on the dutch design week which taught me a lot about how users see my work. During the study it is always difficult to find the opportunity to test the prototype in a real setting, therefor I did not want to miss this. Also the fact that this project would be done in a team form appealed to me, I had worked for a year solo so that is why it was good for me to put the things I had learned into practice in the team.
Because this project ended earlier we chose to take extra care of the report. As a Self Directed Learning activity I focused on graphical designing.